There will always be missing Dependencies if they are not in the CDP file you haved download, As I would say this if the missing Dependencies can not be found reply here as normal. Please note If the config file tells you not to edit by author who created the file, please wait for the author to update it, if this does not happen then start asking questions. Dependencies are not easy to find for the IOS routes anymore, the other reason is at this moment they are not allowed on DLS which it is the very heart of all Dependencies that can be downloaded to create your route of your choice. Sean who is Admin of SI3D created most of the faulty content.ĭiffernce between TS2009 and TS12 is how they accept the config file from one Trainz version to another and if a red spanner shows up, has most of you will know its to edit the file to make it ok for TS12 or another versions for e.g.Ī lot of TS12 users will have to stand up a bit like myself, we try are best to recorrect the problem all time because we have freetime on are hands. Most content has be faulty on mostly buildings and other peaces of sencery. These have now been corrected, and will not be present in the individual downloads.įurther to the original patch, additional errors with the Scottish Twins, Eric, James and Edward have also been resolved.I like to inform users there always be a problem with Thomas content, It is mostly done in TS2009 and not in TS12. It has been brought to my attention that the Thomas and Henry Original Shape models included in the pack have bogey faults. To get these, you'll need to download SI3D's Scottish twins model. Oliver (BR, BR/Scrap, GWR and NWR liveries)īill & Ben (with and without names & numbers)Īll dependencies should be on the DLS or included in the pack, aside from the whistlesound from Donald & Douglas. Toby (LNER, Tramway, original NWR and current NWR liveries)ĭonald & Douglas (BR Livery, NWR Black livery, NWR Blue livery) James (L&YR Black, Red with and without sandboxes on the front) Gordon (original shape in GNR, LNER and NWR livery, current shape in NWR livery) Henry (New shape, new shape in undercoat red, original shape in green and blue liveries with round and square buffers) Thomas (LBSCR, Original Shape, Original Shape w/Splashers and current shape)Įdward (Original shape, Original shape in Furness livery and current shape) The following models are included in this pack: However, I did go through all the face packs and correct the config.txt files to remove the warning that was causing issues for some users. As some of them were done by DarthAssassin, I was unable to create a 'new version' of them. As it will take a little while for me to export all the updated models and fix up the links on the website, I've put up a single download containing all of them so that people can get them immediately: Each of the engines was done as a 'new version' in Trainz along with their various dependencies, so they should install over the tops of the originals. I'm now releasing all of the updated models. Just this morning, I finished the last of the models. You can also find tutorials, videos, and other Trainz content on this site. For the models with outside valve gear, I added the missing bits and animated them using bones, following steps from a tutorial I'd found while doing the Arlesdale Railway engines. If you are looking for high-quality and realistic 3D models of Thomas and Friends characters and vehicles, you should visit Talleres Pepi, a website that offers SI3D Extended, a collection of enhanced and updated models from the original Sodor Island 3D. Starting with Henry, I went back to each of the models and redid the textures, rendering them properly and adding a slightly reflective effect to the metal parts. As I had a few days in front of me, I decided to do so. I've been using the improved technique since then, but I hadn't gone back to the RWS NWR models and updated them. Namely that Henry was missing half of his running gear, and that the textures were, quite literally, half-baked.īack when I was working on the model of Tinkerbell, TheGermanEngine gave me some advice on improving my rendering technique. While sitting around the house bored, while recovering, I recalled some of the feedback I'd heard on my models. So, a couple of weeks ago I was off work for 4 days, due to a mild case of the flu.
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